by WLDN | Sep 6, 2022 | Design Behind The Mask
This episode of Design Behind Mask covers the simple beauty and function of the DC COmics Superhero pantheon. When you talk about good logo design, the identity in question has to cover three things. It must be Appropriate, Distinctive, and Simple. The iconic brands...
by WLDN | Aug 9, 2022 | Design Behind The Mask
I’ve been gaming on Xbox since its first console launch in 2001. The console has grown considerably from a Sony Playstation competitor to a giant media entertainment system that also happens to play games. Throughout the Xbox’s lifespan, various treatments...
by WLDN | Jul 26, 2022 | Design Behind The Mask
In this Design Behind Mask episode, we reminisce on the lost art of Video Game Manuals. What is a game manual, you ask? Years ago, gaming manuals were great booklets that came packaged with your favorite video games. They were jam-packed with incredible art, profiles,...
by WLDN | Jul 11, 2022 | Design Behind The Mask
Thanks for listening to Design Behind The Mask. Make sure you subscribe and tell a friend. Also, sign up for our email list for updates, giveaways, and much more! This episode revolves around the rebrand of the X-Men. I wrote an article featuring the brand refresh by...
by WLDN | Jul 11, 2022 | Design Behind The Mask
Original article published on Fandom: Trading Cards Opened Me Up to a Whole New World Trading cards began it all At the age of 6, my wonderful mother handed me a small, white, cardboard box. I was given no instructions as to what was inside, and the only...
by WLDN | Jun 2, 2022 | Design Behind The Mask
Can we touch on the typographic simplicity of the fantastic game Control? The video game developed by Remedy Entertainment centers around a shadowy government agency dabbling in the supernatural. You play as Jesse, the newly crowed Director of the Federal Bureau of...